CuriousGeorge opened this issue on Dec 29, 2009 · 37 posts
pjz99 posted Wed, 30 December 2009 at 3:09 PM
Many come to mind, but here's a few: prototyping tool design, making physical props for stage or film, or mass-producing sculptures for sale. These aren't terribly related to Poser or its content though, people who design and model that kind of thing would be the big customers.