davedoo opened this issue on Dec 30, 2009 · 9 posts
markschum posted Wed, 30 December 2009 at 11:21 PM
Ropes are very easy but you need a reasonable amount of geometry for the bones to work.
create your rope object along one axis, then in the setup room add a series of bones from one end to the other. Use autogroup to allocate polygons to the bones. Exit setup room and you are basically done .
There is a easypose rope in freestuff if you want to see an example.