curtskinn opened this issue on Jan 01, 2010 · 5 posts
pjz99 posted Fri, 01 January 2010 at 2:21 PM
There are some bits of code that try to apply poses for a rigged figure to a differently-rigged figure. They get you in the ball park but tend to apply a lot of really wonky bends, like bending fingers sideways in particular. If the bones of the target rig are aligned very differently from the original rig, it tends to make a mess. Best used with Figure -> Use Limits enabled.