DarksealStudios opened this issue on Dec 29, 2009 · 56 posts
pjz99 posted Fri, 01 January 2010 at 11:06 PM
Well V4 and M4 are not considered "Medium poly count". They're in the 80k poly range, along with most popular Poser figures. For the amount of detail on your figure, I'm sure you could get the same shapes with maybe a quarter of the polygons you used, but eh it's Poser, everything has huge poly count. Some people won't be really happy about that, most won't care.
Making the CR2 tidy, to me, means that joint channels are named to something meaningful (e.g. bend, twist, side-side instead of "xrot" etc); nonworking materials are removed, if present; parameter dial names on Body are grouped logically; the figure name is something meaningful, and not "Figure 1"; reasonable limits are applied to joints; channels you don't want the user to fool around with are set to Hidden (e.g. translation values for all joints). You don't have to do this stuff, just these kinds of things add value and people appreciate them. Basically anything that ever annoyed you in a piece of Poser content you bought in the past, don't do that in your sellable content.
Quote - This BUG has been plauging me across the poser 6 to poser 8 programs: When I load a Figure, it is not telling me the figure name. It says Figure 1 or it says Andy (for the 8 characters). I'm not just talking about my custom figure, all figures. Even if I rename it and save back to the library it does not change. Whats up with that?
That doesn't happen for me, although if I do Edit -> Duplicate a loaded figure, then the copy will be named "Figure 1-2-3". I just make certain the figure has a suitable name and it behaves OK.