FrankT opened this issue on Dec 31, 2009 · 7 posts
Paloth posted Sat, 02 January 2010 at 1:28 AM
I've never created a normal map, but here is my understanding of the difference between a normal map and a bump map, such as it is... Bump maps give the effect of a surface that can interact with a light, casting shadows where the map indicates extrusion, but if you look at the edge of the object, it remains smooth. I think normal maps will actually distort the profile.
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