gamedever opened this issue on Jan 02, 2010 · 47 posts
hborre posted Sun, 03 January 2010 at 12:38 PM
There is a substantial difference, especially when you compare IBL based default ambient occlusion and IDL.
@ witchdidi: That is the same conclusion I'm assuming. However, I am not totally convinced that high intensity IBL adds anything substantial to IBL renders. Off to experiment.