freemarlie opened this issue on Jan 04, 2010 · 19 posts
pjz99 posted Mon, 04 January 2010 at 4:28 AM
If you're not using global illumination (called Indirect Lighting in Poser 8) and you don't have fill lighting directly illuminating a shadow cast by another light, and the material is not itself emitting a color (ambient) then the shadow will be black. Solutions are use fill lights, use a really wonky material, or (imo best by far) render with global illumination (Poser 8 and beyond). Takes time though.