Harrgunn opened this issue on Jan 04, 2010 · 16 posts
Harrgunn posted Mon, 04 January 2010 at 7:15 PM
Using the joint editor is what I've been doing. But yes as models become more complex the task gets overwhelming and just a little bit off can ruin the effects. I've been able to cope with this, but would like to import and be done.
I just tried exporting from poser some different formats, all with the same results.
What I exported from blender in .obj and .3ds both work fine when import to 3ds, but same trouble when brought into poser. Must be a poser thing, or un-thing.