Dave-So opened this issue on Dec 26, 2009 · 39 posts
Believable3D posted Tue, 05 January 2010 at 5:29 PM
Quote -
No one mentioned my most important two utilities.Shaper/Masa: For Melting body parts to one unified part, and restore original body parts from unified obj. Must have when you create multi part body morph. You must send e-mail to creator for getting key-code, but it's free.
http://www.eurus.dti.ne.jp/%7Emasasi/DOWNLOAD/shaper/index.htm
Thanks a lot for the heads-up on this. I often have a problem with headmorphs because I tend to affect the neck join (particularly since I usually create more mature characters and want to give a bit more jowl). This looks like it should solve that issue.
______________
Hardware: AMD Ryzen 9 3900X/MSI MAG570 Tomahawk X570/Zotac Geforce GTX 1650 Super 4GB/32GB OLOy RAM
Software: Windows 10 Professional/Poser Pro 11/Photoshop/Postworkshop 3