Forum: Bryce


Subject: bump maps

airflamesred opened this issue on Jan 06, 2010 · 20 posts


AgentSmith posted Wed, 06 January 2010 at 11:05 PM

Bryce has always been backwards when it comes to Bump maps, I have NO idea why they set it up like this from the beggining of Bryce, but after you  bring in your bump map, you have to INVERT it for it to work correctly (white = high areas & black = low areas)

Or, yes, you can apply a negative value to the bump.

AS

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