Forum: Poser - OFFICIAL


Subject: Finally!

Diogenes opened this issue on Jan 06, 2010 · 722 posts


Diogenes posted Thu, 07 January 2010 at 1:40 AM

Niles, Yes, closer anyway I am working on textures now.  :)

Thanks pjz99, it has  alot to do with the mesh, a baffling subject for me. It took all these years and help from some people here before I started to understand. I could never in the past get the poly's to move in the right direction to deform that way. But finally I start to understand a comment made in the Max tutorials, that a mesh bends like a wire screen. The vertices will move but the edges will not bend. Sounds simple, but trying to predict how the vertices and edges will move in relation to eachother was not simple at all.

Here is another usually nasty bend with the shoulders.  Not as hard I think as the hip but still a difficult one. This one will need a JCM on the top part for P4-7, but not much. In P8 I am trying to add some extra falloff Zones and do away with the JCM's.  Pretty hard to get for a figure with big arms :)

Cheers.


A HOMELAND FOR POSER FINALLY