Forum: Poser - OFFICIAL


Subject: Finally!

Diogenes opened this issue on Jan 06, 2010 · 722 posts


carodan posted Thu, 07 January 2010 at 7:08 AM

This looks very, very good. The best bends I've seen on any figure for Poser.

I'd love to see some renders with decent shaders and lighting - is he UV mapped? I think you sometimes get a few surprises with models and how well they work when you follow the materials/lighting/render process to full conclusion.

Also, how scalable is he generally? I love full scaling ability in a figure, in all body parts. I know this isn't always practical or easily achieved but when it's there I think it hugely increases the potential of a figure.

Could you post a render or two of the mesh? I use the morph brush for tweaks, but also for extensive re-shaping of the head/face and there are definitely some meshes that don't play well with that tool. For example, I find V4/M4 are just too mesh-dense, and figures like Ryan and Alyson have topology (e.g. on cheeks and brows) that cause horrible creases and defy smoothing (with that tool anyway). Apollo is the only figure so far that has given me no issues with the morph brush - very nice to work with.
This is a very Poser-centric concern, but interesting to know.

I wondered what had happened to Brad. Good work!

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

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