Diogenes opened this issue on Jan 06, 2010 · 722 posts
Diogenes posted Thu, 07 January 2010 at 8:09 AM
Hi DP, UV mapped for M3 would be great. He is mapped now but its a bit messed up, had to do some retopo and shape changes since I mapped him. But I think he is in his final shape. I will know in the next week if I need to add any poly's or change anything.
Almost done with all the scaling, and if all that comes out without a hitch then he is finished geometry wise.
Hi carodan. Thanks. He will be fully scalable, including the fingers and toes. I am working on setting up the teeth for scaling too. :) Had to put in actors for the teeth anyway for the jaw to work so I'm setting up some scaling for them. The scaling for the fingers and toes is a little tight, but you can get them longer or shorter, I will keep working on it. Of course the entire hand scales with propagating scale as well.
I will post a render of the mesh, this one is pretty high poly about 60 K.
Hi Esther. :)