Forum: Poser - OFFICIAL


Subject: OK ... so whaddya wanna learn about Poser?

DCArt opened this issue on Jan 07, 2010 · 121 posts


Believable3D posted Thu, 07 January 2010 at 10:25 PM

Quote - Yup, which is what I was saying earlier. An Add node can be used in multitudes of ways. A Blender node can be used in multitudes of ways. And so on, and so forth.

That's why specifics might be better. How do I create a good skin shader, how do I create a good metallic shader, how do I create a good reflection node, how do I create a good fabric or velvet, or enhance hair shaders. Those types of things would probably be more useful than "What does this node do" (even though there SHOULD be additional info about that as well).

I'm all for specifics. Do the lessons with specific goals in view.

However, I think the old saw about giving a man a fish vs teaching a man to fish holds true here. If you show me how to create a good skin shader without exposing the principles of the nodes... well, you may as will just give me a file to plug in. But if you teach me principles about the nodes you're using, I can understand why you chose a given node to build the skin shader, and put it where you did... and then just maybe I'll have some insight into creating a shader for something completely different.

So by all means, keep it concrete and specific. Otherwise, only geeks will read it. But as you're dealing with specifics, lay bare the principles of why you're doing what you're doing. Teach us how to bait the hook, at least. Please. :)

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