airflamesred opened this issue on Jan 06, 2010 · 20 posts
airflamesred posted Fri, 08 January 2010 at 5:00 PM
So this final image had a bump taken from the diffuse - magic wand the 256 black spots -change to white = raised dents)- invert selection, and paint the rest as mid grey. Back into meta to paint shades of black (indents) A slight amount of reflection is taken from this alpha info.
In conclusion You do need to UV map effectively, as you rightly point out but for me painting on the mesh is so much fun.
Thanks to all for the c+c