DCArt opened this issue on Jan 07, 2010 · 121 posts
RobynsVeil posted Fri, 08 January 2010 at 5:47 PM
If I can make a suggestion: perhaps like what you did here with Bias, Bill:
market.renderosity.com/mod/forumpro/showthread.php
I keep refering back to those sorts of things. We could have a section on Bias... or we could have a section on how to shift colour values.
For example, I've been wanting to shift colour values for a skyDome image: I want to be able to incrementally darken the image within the shader without loss of image quality. It plugs into the Ambient_color channel on PoserSurface. Dusk is approaching, so the stormy sky needs to be darkened.
I get the impression from my renders that simply lowering the Ambient_Value number degrades the image quality, which i don't want.
I have no idea whether my conclusions are even correct... this is just my impression.
But anyway, I see an application of the Bias node, here, potentially.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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