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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 11 2:52 am)



Subject: any good free 3D applications for the mac?


unrealsk8er ( ) posted Wed, 06 June 2001 at 3:28 PM ยท edited Wed, 11 December 2024 at 6:28 AM

Hi, I've read some tutorials and articles on how to make morphs and i feel relatively comfortable to start trying some, but at the moment I'm broke.. just wondering if there were any decent Mac 3D Applications avaiable? I tried strata but its not avaliable, their changing it for strata 3d base in the near future... Thanks -Lewis


JeffH ( ) posted Wed, 06 June 2001 at 3:37 PM

Attached Link: http://www.pixels3d.com/newweb2/home/index.html

There used to be a free version of pixels3d, but I can't find it now. http://www.pixels3d.com/newweb2/home/index.html


doozy ( ) posted Wed, 06 June 2001 at 4:44 PM

Attached Link: http://codenautics.com/meshwork/

I have used Meshwork with some success. See the link. I happily paid the fee, but you can try it free. [I started but never finished writing a tutorial of how to do Poser stuff using Meshwork.] Use 3DS format to transfer files back and forth... Poser converts between 3DS and OBJ. In the other formats (3DMF and DXF) Poser seems to change the number or order of the vertices when it exports, which is a BIG NO-NO for making morph targets!!! The programmer has talked about import/export of OBJ for Meshwork, I hope it happens some day...


willf ( ) posted Wed, 06 June 2001 at 9:27 PM

Pixels3D V3.6 is great & you can't beat the price. It can be found in the "download" section: http://www.pixels3d.com/newweb2/support/downloads.html There are a few others also, depends on what you want to do. I'll see if I can find them later.


doozy ( ) posted Thu, 07 June 2001 at 6:45 PM

Pixels3D does not export OBJ, right? So how can you use it for making morphs?


willf ( ) posted Fri, 08 June 2001 at 3:38 PM

You can't use Pixels3D to do morphs, only to make custom props. It will only export DXF or VRML for Poser. It also exports POV so if there is a converter somewhere there may be other possibilities. I'd suggest you use the magnets in Poser to create the morphs, they are very powerful and easy to work with. You can do very intricate work with them if you create "groups" of polys in the figure. Granted, it is a lot of work but the price is right. Ghosteffects & MorphWorld have some good tutorials on how to use them.


campbellsoup ( ) posted Wed, 25 July 2001 at 7:10 PM

Attached Link: http://www.vidi.com

It's not free, but it's only $50. A company called Vidi had a program called Presnter 3D. I comes with Modeler Pro and it a stereographic animator. If you go to there site they have a dmeo you can try.


doozy ( ) posted Thu, 26 July 2001 at 9:09 AM

Attached Link: http://philosplace.homestead.com/Files/Poser-Meshwork.sit

file_177928.jpg

Here is the link for my tutorial on using Meshwork on the Mac to make Poser morph targets. (The tutorial comes in a 700K SIT file.)


doozy ( ) posted Thu, 26 July 2001 at 9:30 AM

I went to the vidi link. But it says vidi is closing! Because hardly anyone is doing 3D on Macs...


campbellsoup ( ) posted Thu, 26 July 2001 at 4:40 PM

No the company is closing but there offer the software to the Mac community. I means no tech support, but Model Pro in Presenter is a really interesting program. I haven't done much with the animation side because it very complicated and requires reading the tutorials that come on the CD. Hay for $50 it creates good DXF and 3DMF files that will import to Bryce.


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