Forum: Poser - OFFICIAL


Subject: Rigging in Poser 8

DarksealStudios opened this issue on Dec 29, 2009 ยท 56 posts


DarksealStudios posted Sat, 09 January 2010 at 4:57 PM

Pokethrough 1

Actually the deformation is symetrical. It reacts the same from side to side. I have adjusgted the falloffs to encompass the entire piece (piece by piece) but it is still weird. It moves with the bodypart but it almost doesnt move enough. the further it gets away from 0 (x,y,z, rotations) the more pokethough I get.

Also, this is only happening (i think) on ONE bone. Only when I bend the figure from neck joint 2 does this happen. Neck joint 3, no deformation on the conforming armor. I'll post sreens in a seck


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