HeWhoWatches opened this issue on Jan 10, 2010 · 120 posts
RobynsVeil posted Mon, 11 January 2010 at 1:29 AM
I love the challenge. I love the million-and-one directions one can go with it. For me, Poser at its base - a figure standing in the middle of the workspace - is a starting point for a million adventures. It's not about photorealism - sure, some people see that as their goal - but that's not my main focus. In my case at least, I want my artwork to convey a message, a story. The last thing I want is for that message or story to get lost in the dismissive "yep, Poser art" flick so many pro CG artists give our efforts. What that atitude? Because they spend heaps of time and talent and skills on their work and what, we don't? No one can accuse me of that!
With Poser, you can do toon, you can do hi-res renders with impact lighting and brilliantly shadered materials, or you can just render what you need however you need and photoshop (or GIMP) the rest.
It's the beginning of creativity on quite a few levels for me: modeling, shader-writing, lighting, morphing, character development, setting scenes and oooooooooo shopping! Well, retail therapy works for me.
[EDIT] oooooo just noticed: that was my 1000th post. Time to party! V, anyone?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]