bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
gamedever posted Mon, 11 January 2010 at 6:49 AM
Here's VSS in action. I used hborre's above data to render this in Poser 8. All materials but her skin were set to 0.8 diffuse for conservation of energy. Lighting is one spotlight with inverse square fall off and a radius of 140 degrees at 65% intensity, and a very low ibl to help with IDL (because the 'room' is actually just a corner with 2 walls and a floor, no ceiling or other walls) at 35% intensity.
Render time was 5 minutes and 16 seconds.