kobaltkween opened this issue on Dec 28, 2009 · 9 posts
haloedrain posted Mon, 11 January 2010 at 8:14 PM
Oof. It was a while ago, but you know, I think it was figuring out how to do rigid bodies at all that stumped me. I know it's possible because I've seen animations of dominoes falling... I think those might have used the game, engine, does cloth simulation work in the game engine?
Edit: aha, http://wiki.blender.org/index.php/Doc:Manual/Physics/Rigid_Bodies