Forum: Poser - OFFICIAL


Subject: Tutorial Scene - Poser 8 Soft Studio Lights with IDL

bagginsbill opened this issue on Jan 15, 2010 · 271 posts


bagginsbill posted Fri, 15 January 2010 at 10:22 PM

Quote - > Quote - Also, my main light is neither a normal light, nor a specular only light. It is in-between. Look at its shader. The Diffuse_Color is RGB 96, not 255, nor 0.

Clever? Eh? Eh?

Yes I invented it. What shall we call this sort of light?

I see that you did this although the light's color comes in at 94/94/94 for me.  I think the effect of this would be a much higher specular effect than with a white light at lower intensity, right?  Did you pick 96 (or whatever) out of a bag, or is there a specific meaning for it?

ps: and yes that's a good trick, I have been doing things like just turning up spec values on each material, this is a lot simpler and should have occurred to me.

I thought I clicked on the Windows color picker for 96. 94-96 doesn't matter. I simply experimented until I felt the ratio produced nice results. It didn't "derive" the value in any way other than eyeballing it with test renders. Anyway, yes it produces a much higher specular ratio for that light. But when you add the glow box into it, the overall ratio is about the same. My goal was simply to soften the terminator, while still having a light that was basically 75% intensity of a normal light.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)