LM.Ant opened this issue on Jan 16, 2010 · 10 posts
DarwinsMishap posted Sat, 16 January 2010 at 7:02 AM
Optimizing Images-that can be the textures of whatever is in your scene, the larger the texture map, the long it takes to optimize if I'm right.
Which I can be wrong, and has been proven! :)
I've gotten this a few times-usually I set up a piece to render, start it and leave. I noticed, too, when I use dynamic clothing or fabrics in DS3 Advanced, it does take FOREVER to optimize and then to render. I've tried a few times, and honestly haven't used them since. For me, it's not worth the time in the rendering process when I have other options of props and morphs to get what I want and paint over for the rest.
I hope someone can help you more than I have-I really don't have an answer, but have run into the same thing myself.