1) Import poser figure
2) Select it in Vue and in the material preview click on the little triangle and choose "edit all materials"
3) Go to the transparency tab, make it, say, 75% transparent (that's the number I used) and tick 'variable transparency'
4) edit the transparency function and create a node 'angle of incidence'. Connect to the transparency node through a bias filter. See screenshot.
5) adjust the bias filter to vary the transparency decay (I used 0.13)
6) now to the inside parts of the body (eyes, teeth, mouth, gums, etc). These need manual editing or it'll look funny. Select material by material and make it 100% transparent, not variable.
That's it. :-)