thefunkyone_4ever opened this issue on Jan 18, 2010 ยท 27 posts
thefunkyone_4ever posted Wed, 20 January 2010 at 7:20 PM
So i got poser 8 and the problem still remains..... though the rendering speeds are slightly better...
So i spent most of this night experimenting, Loaded up a standard V4 with no morphs injected, and started applying the skin materials then rendering and seeing what happened... what i discovered was most were rendering fine, poser using pretty much all CPU usage... but some were not, the second the render hit the V4 the cpu useage dropped like a brick off the eiffle tower.
But the thing is the ones that are killing the cpu usage have worked perfectly in the past (though i was using winxp 32-bit then), i checked their texture resolutions and theres nothing out of the ordinary....
Also i have noticed another thing, in the scene im working on i have the figure "night world fallen" when i render it alone in a new scene, no problems whatsoever, but in my scene when the render hits him my cpu usage drops.... and even once or twice the problem V4 textures have rendered fine...
There is no common problem relating all this and its affecting all posers (7, pro & 8)
god my head hurts :(
again anyone got any ideas to what could be causing pretty much all modern versions of poser to mock me ? :(