I think I understand why DAZ never updated the donor rig - they couldn't get conformers to work with bone scaling in all places, particularly the fingers. At zero pose it looks OK, but when the fingers (oddly, not the thumb, just the fingers) are bent, the endpoints obviously don't line up any more. This is with HandsScale dialed to 1 for the V4 character and the conformer both. It works in some other places, ChestSize appears to be OK for example.
Pretty sure I can't fix this either, oh well ^^ At least I can do the morph support.
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