Parthius opened this issue on Jan 22, 2010 ยท 32 posts
noxiart posted Fri, 22 January 2010 at 11:28 PM
"I don't suppose it lets you export figures without munging the vertex order..."
Studio's MorphLoaderPro can do exactly that.
You export a welded and/or posed figure, safe the pose, then do with the mesh anything you want in a modeller, and finally MLP will turn everything back into a working figure with a nice orderly set of morphs with all joint deformations edited out.