airflamesred opened this issue on Jan 15, 2010 ยท 9 posts
DramaKing posted Sat, 23 January 2010 at 8:34 AM
I don't think it's that unusual. In 3dsmax, the z axis is the depth axis by default, but there are also many other coordinate systems that it supports. Lightwave might use the same coordinate system, but I'm not sure. Blender isn't that unusual, but then again it isn't like other apps either.
It is better to do one thing well, than to do many things and excel at nothing.