frogdot opened this issue on Jan 15, 2010 · 196 posts
FranOnTheEdge posted Sat, 23 January 2010 at 4:39 PM
Bobbystahr,
It proably depends on how many in population 1 and how many you are trying to add in population 2.
I added what looked like a fairly small number (In the Instances Lab viewport) of Jeremy's Alien Bug to a scene with my egg in it, (Image somewhere in this thread) which already had a metaball population and a little boxes population on it, and it was taking forever to access any of the menues.
I then tried again, from the state with metaballs and boxes, and reduced the number of bugs again, and still there were so many of them that it took about a minute to 30 seconds to access any menu, I then deleted a few of the bugs, probably about 1/4 of 'em, and reduced the reaction time to 20 seconds... but it was still a pain to work with.
Cacti? I guess it depends on how many polys they produce, the simpler the model the more you could get in the scene.
I don't think there's a trick to it (other than reducing the numbers) but this is just a beta and I think it was AS who said that these 'instances' are not true instances, but just copies, and therefore have all their polygons, true instances will be in the final, i.e. not beta version of B7 - or that's what I understood.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)