Forum: Carrara


Subject: export as a .x file (directx)

ominousplay opened this issue on Jan 27, 2010 · 13 posts


ominousplay posted Wed, 27 January 2010 at 11:22 AM

I think I have it.  I exported as .obj and it changed back to standard pose.  When I exported (all pieces/parts of the figure - boots, gloves, pose as a group) as 3ds, it worked, then in Blender I was able to export as .x - but the file doubled in size and lost its texture maps.  I'm still working on it.

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