AgentSmith opened this issue on Jan 27, 2010 · 23 posts
AgentSmith posted Wed, 27 January 2010 at 11:30 PM
When beta testing I am initially trying to see if Bryce renders incorrectly or to see if I can break it. We will usually create some boring looking scenes that test technical aspects. This scene is cooler looking, but it really is just a test scene.
In this scene, other than seeing if it rendered correctly with; hdri, transparencies, reflections, refractions and light gels, I used large res images to build the scene entirely out of Terrains.
Nothing broke. ;o)
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