AnAardvark opened this issue on Jan 27, 2010 ยท 6 posts
AnAardvark posted Thu, 28 January 2010 at 12:43 AM
Quote - There are quite a few hair models that use either ambient or translucence in their shaders. This also slows down IDL calculations. I have to go in and rework the shaders and save the material collection.
Does translucence also mess things up?