Forum: Poser - OFFICIAL


Subject: Tutorial Scene - Poser 8 Soft Studio Lights with IDL

bagginsbill opened this issue on Jan 15, 2010 · 271 posts


RobynsVeil posted Sun, 31 January 2010 at 5:44 AM

Another thing that hasn't been mentioned - well, let's say not emphasised - is IDL does work with linear colours, so those of us GCing our materials shouldn't do that final correction. IOW, no:

Surface.Alternate_Diffuse = linearColour ** 1/2.2

@ my dearest friend m: please know that I am NOT contesting what you are saying at all - not in the slightest... you are my guru, next to BB!!! - but I am making this point here because IsaoShi brought up other unmentionables, so I felt empowered. And want to start a discussion on how they might think it best to handle this. Like:

Surface.Alternate_Diffuse = linearColour

or

Surface.Alternate_Diffuse = linearColour + specular

???

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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