Forum: Poser - OFFICIAL


Subject: Finally!

Diogenes opened this issue on Jan 06, 2010 · 722 posts


Diogenes posted Mon, 01 February 2010 at 6:56 AM

Hi Esther :)  I thought "but I dont have any images in the gallery"  :laugh:

lkendall:  I dont know how they're done, but I am just going to try growing some in the hair room and saving them out. I would imagine they will just have a shader and no texture. I would also imagine you could grow them longer or shorter and curl them more or less. I have not explored the hair or dynamic cloth at all. (been locked up in the setup room all my life)  I suppose I could make them in a modeler but geez that would take alot of polys, likely end up with as many poly's in the lashes as the whole face. Unless maybe double sided poly's?  I have heard that Poser dont like double sided polys.

Well got the CR2 fixed enough that DS dont object anymore. It was a pair of my body handles that it did not like. Kept saying there was no such actor. The two handles were just in there for development facilitation anyway so I just deleted them.

This figure does pose quite a bit differently, I hope it is not too strange. The worst weirdness is that the thighs are aligned for a sort of rotating swing, which works really well with IK on. With IK off you just have to compensate for the swing and rotation in extreme bends, not so much for regular range of motion. I really like it because it gives such natural looking deformations to the muscles of the legs and hip, but it is different from what people are used to.

I am going to finish it this way anyway, and if people scream too much I will try to compromise. There is a mesh break too that I am not sure yet what I will do, it is small and can easily be fixed with a JCM or I could compromise on the shoulder deformation in the arm up position, something I dont want to do if I dont have to.

Cheers,
Mike.


A HOMELAND FOR POSER FINALLY