Atron opened this issue on Jan 18, 2010 · 32 posts
silverblade33 posted Thu, 04 February 2010 at 6:50 PM
the problem is guys, GPUs aren't standardized, ie ATI vs Nvidia architecture, and app makers have to consider if they may go bust oen day, or a newcomer appear
and Directx11 is NOT the same as Vue, Maya etc etc renderers. Game renderers don't have near the quality yet, good for animation but not for big stills.
what E-On, Autodesk etc could or can do though is make the app use "a GPU", that is any GPU,.but there in lies the rub: are ATI and Nvidia compatible, or do they need ot make another step of programmig to interface?
you now add ANOTHER level of complexity and issues to Vue, Poser or whatever app you use
Maya etc are backed by Autodesk with huge resources and integration with the card makers, cause here's ANOTHER rub
pros use the special "pro" cards, not the gaming cards most of us use for graphics.
Very bloody expensive things indeed.
so, more complexity and expense...
I do long for such to be used though, sigh, fekking 10 hour renders with stuff I'm making at moment due to being rendered IN the clouds high atmosphere :(
We need real time renders, or at least much faster ones, ASAP! And also UNBIASED renderers
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