Oh, pucky. I need to make myself a check-list. I'd fixed the internal gamma's but missed the global one when I rebuilt the scene with BB's file. Since it was for P8, PP2010b by default did *not* do the global gamma correction. Here is that corrected, with the eye highlights turned up along the way. I think that tackles a good bit of the red.
I will look into the details of VSS3 next.
Whichway