Sihn opened this issue on Jul 24, 2001 ยท 4 posts
jval posted Fri, 27 July 2001 at 6:53 AM
Hi Cheers. Absolutely geometry outside the fov can indirectly affect the render. But that was not the question and the answer to "...are those areas out of the view of the camera also getting rendered?" remains "no". As far as raytracing is concerned things outside of the fov do not exist. However, the effects such things may have within the FOV do exist. In your example the shadow itself becomes the object to be included in the render, not the item causing the shadow. There are real world parallels. For instance, you do not have to see the orchestra to hear the concerto they may be playing. The two exist as separate, though related, things. I suspect we disagree not so much in concept as in semantics. However, computers tend to be picky in their instructions so I must follow suit (grin).