Forum: Poser - OFFICIAL


Subject: Tutorial Scene - Poser 8 Soft Studio Lights with IDL

bagginsbill opened this issue on Jan 15, 2010 · 271 posts


Whichway posted Fri, 05 February 2010 at 12:04 AM

Actually, I lost track of the VSS version numbers. I was working from VSS pr3. That was the template material set I started from. I think I like my eye shader better; at least I can justify it to myself better. Basically, I modeled the surface of the eye as covered by a film of water, so I used a form of Fresnel reflection off the EyeSurface with some Glossy folded in. I used a transparency mask so that the transmitted part of the light over the sclera passes straight through to the sclera's color map underneath. Over the cornea, the light refracts through a transparent cornea down to the iris. Tear is basically a fresnel node with glossy added so the direct lights show up. Lacrimal is the same as skin, but with glossy added. For the sclera, I used the straight colormap. It looked to me as though the VSS pr3 Template Eyewhite was practically the same as the Template Skin in VSS pr2. Since the sclera is such a different tissue from skin, things like SSS, bumps, etc. probably don't apply. Anyway, that was my thinking.

Whichway