odf opened this issue on Oct 27, 2008 ยท 13933 posts
lesbentley posted Fri, 05 February 2010 at 11:15 AM
This applies to head morphs made for previous versions of Antonia. If you are loading the morphs by delta injection (from a pose file) there should be no problem. Although I have not tested this I would guess that the same applies to PMD injections, no problems.
Morph targets loaded from obj files are a different story. If you load a head morph that was made for a previous version of Antonia from an obj file, when expressed at a value of one it will cause the eye sockets to assume the same (bigger) size as in the old versions of Antonia.
This is because a delta injection only loads deltas - an amount of displacement of a vertex relative to its current position. On the other hand, when an obj is loaded as a morph, Poser calculates the current position of the vertices in the default geometry (vertices have absolute locations in space) and compares this to the position of the vertices in morph obj file. Only then does it convert this difference into deltas. So the upshot is that what you see in the obj file is what you get.