slonishko opened this issue on Feb 05, 2010 · 19 posts
spedler posted Fri, 05 February 2010 at 2:01 PM
Quote - They all look realistic to me.. but I can't believe anyone would be able to beat the procedural rock materials already in vue...using texture maps always eats up valuable resources. Imagine is someone had 1 million rocks in a scene all using this texture.
Just to comment that I'm not sure the number of rocks would make any difference - unless Vue works very differently from other 3d apps, it would load the texture into memory once, not multiple times. Also, a million rocks with a complex procedural texture might be significantly slower to render than a million rocks with a bitmap, because Vue would have to compute the procedural algorithm for each object rather than just look up a pixel value from the texture map.
I agree about the difficulty of selling rock textures to Vue users, though :-)
Steve