benign_lump opened this issue on Jan 26, 2010 · 14 posts
MarkBremmer posted Sat, 06 February 2010 at 11:04 AM
I'm not sure why the other images aren't showing up on the texture map issue. You might also create a hole using the circular layer map tool. You can convert the blank layer shader to a multi-channel and then load in an color in the color channel and black in the alpha channel and you'll have an instantaneous hole.