bagginsbill opened this issue on Jan 15, 2010 · 271 posts
JWFokker posted Sun, 07 February 2010 at 12:20 AM
Quote - > Quote - I got a wild idea and decided to try it. Took a few hours of tweaking and rendering before I was happy with it. What I did was bring in Bb's EnvSphere and applied the ambient shader from his light box. I deleted all but one spotlight that was pointing at my figure's head and played with the balance of the light and the ambient on the EnvSphere until I got this.
Also very good! I love how the speculars played out on the skin here.
You jumped ahead of the class! I was going to do a scene with the "glow sphere" technique, too! Do you want to give me yours? I'll post it on my website if you like with the other(s) - yes there will be more. I've started working on the "bright sun outdoor" set.
Here's a preview. This is a work in progress - not finished yet. I mixed up the materials on the car by accident, leaving the wrong one on the bumper. I'll fix that and post the materials for the car, too. Also, the ground with puddles will be included.
Will you tell us about the glow sphere technique?