dphoadley opened this issue on Feb 10, 2010 · 67 posts
drewradley posted Wed, 10 February 2010 at 6:36 PM
Quote - Yeah, before I upgraded my RAM, my computer choked on two V4s and one M4 in a scene. Was supposed to have been a grouping of fantasy warriors. So that was the figures, their clothes, the textures, and all the props and background set. My computer said, "No way, nope, not gonna!". Dphoadley is right about other 3D industries (like video gaming), going for lower poly figures and good textures with fast real-time rendering. Poserdom has been going the direction of both hipoly figures and hirez textures. I say, each to their own.Dphoadley likes the P4 figures, and I figure he's not alone. I use the newer figures and wish vainly for more third party morphs (I'm not modeler so I can't make morphs. Best I did in Hexagon was make some pots and bottles and now I've forgotten how I did it.)
Yeah, my laptop chokes on three Gen4 figures. I can render the scene... once. Then I get that annoying texture not found message. My new I7 desktop, with Win7 and 8 gigs and a dedicated video card flies through the renders with five or six gen4 figures. It's staggering fast when I use Hiro and Aiko toon (which is mostly what I use for my animations).
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