mstnicholas1965 opened this issue on Feb 11, 2010 ยท 13 posts
Moonfire posted Tue, 16 February 2010 at 12:37 PM
I haven't even started messing with that yet. But I just might :P
I'm thinking (could be way off base) that you just create a node based shader then save it as a .fx.
If I come up with anything I'll let ya know. :)