jpalo opened this issue on Jul 25, 2001 ยท 9 posts
jpalo posted Fri, 27 July 2001 at 10:06 PM
I can find my way around a .cr2 or pz3 file well enough to delete the extra references, but not enough to figure out how to solve the problem or even if the fix is even in the .cr2 or .pz3 file. The work-around I have in mind is to parent the magbase to to something other than what the magent is deforming. In my test, I created a magnet on P4Fem's shoulder. Saved it, opened it, had the problem. Added a square to the scene, moved it into the shoulder and parented it to the shoulder. Then I changed the parent of the magbase to the square and then scaled it down. Saved it, opened it, and no new extra references this time. Looks like the extra references only get created when a magnet is deforming something it's base directly parented to. Anybody else wanna see if this works for them?