Believable3D opened this issue on Dec 30, 2009 · 44 posts
bagginsbill posted Sat, 20 February 2010 at 10:01 AM
Given what I read, there is the possiblity that you've plugged an image into Ambient_Color and Ambient_Value. "I initially plugged another copy of the texture into the ambient color"
The ambient parameter pair works as follows:
Ambient_Color * Ambient_Value
Multiplication. The ambient value is supposed to be used as a "volume" knob.
But if you plug the image into both, you are doing:
image * image
This is basically f(x) = x ^ 2, or a parabola.
Which means already bright parts get brighter still relative to darker parts.
That is an interesting effect but I doubt it is what you're trying to do. So don't do that. If you do random things, you get random results.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)