Forum: Vue


Subject: Vue 7 and 8 very instable

Myrailon opened this issue on Feb 20, 2010 · 61 posts


silverblade33 posted Sat, 20 February 2010 at 7:30 PM

  1. I got angry at a post (not by anyone on this thread) other month cause they got personal, which is completley different to arguing over technical details and favourite things (be they apps, music etc.)
    I shouldn't have snapped, sigh my bad, but meh, I'm sick and in pain so I at least have an excuse to be a cranky butthole :p

2) I need to update my tutorials to point out EVERYONE should check their Vue ini file, Damn forget which file, it's 1 am here I'm off to bed, so brains on the blink hehe.
that file often ends up seeingly to leave the amount of video ram Vue will use at  max at only 128megs!!
THAT may well be an issue, I changed it and it made a good difference :)

  1. CobraEye, go see Autodesk,realize why folk are really damned angry at monopolies and what they cause. Their products are good, but their prices and business practices SUCK.
    Only Lightwave, that I recall, doesn't charge for updates out of the "Big boys" ?

4) As I've noted before, on a game forum I got called a "fan boy" repeatedly, and worse, cause I supported and liked one "character class".
I beta tested, did write ups and articles etc, and showed that while yes, there were issues (which I knew better than most of the moaners), that class if played well was the absolutely nastiest for "DPS" (MMORPG players will know what I mean.
I was a magician player in Everquest for those who played, Karana server, "Redorious" the Red Robed mage, damn those were fun times! :)
problem was too many folk were lazy and wanted it all done for 'em (and oft became druids or lousy necromancers...good necromancers or druids *rocked *on the oither hand).
Hence folk like me, who worked hard at their game, helping others, got asked to go along to adventures/raids and got all the "Phat lewts" :p But yes, the class had real issues and some never got fixed until long after I quit playing it, fed up with the devs intransigence and other issues.
So...moral of this is: perception is VERY important in life. Often, the glass is half full, *for the right person.

*oh and totally off topic, anyone who likes 1st person shooter games should try STALKER: Call of Pripyat, if only to enjoy the scenery and artwork  in game :)
particlularly awesome thing is when an "emission", a sort of psionic/radioactive epxlosion fromt he Chernobyl plant occurs, it looks fantastic!
though, when those "bloodsuckers" come after you, omg...they're even scarier now... eeek! (invisible vampiric mind flayers...some things just should not be!!! lol)
the use of real time HDR lighting, bloom effects and also gorgeous lighting storms I find amazing, considering I rememebr playing the very FIRST Wolfenstein game 17 years ago...

bloom effects...Vue...hm....*

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
Tutorials on Poser imports to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!