Forum: Poser - OFFICIAL


Subject: How to apply a Muskateer Graphics second skin?

Casette opened this issue on Feb 21, 2010 · 13 posts


hborre posted Sun, 21 February 2010 at 7:07 PM

Okay, this is what I worked out using the textures as provided by musketeergraphics.  It is not perfect, but is the best I can figure out.  There is a drawback.  The image above shows the new node structure I combined.  There is the new transmap included and there is a blender node driving the combination of a skin texture map and the costume. Unfortunately, the drawback is that the costume will not appear in the preview window.  It will appear in the final render.