Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13933 posts


SaintFox posted Mon, 01 March 2010 at 7:47 PM

DAZ Studio uses a different kind of dynamic clothes. To explain it the simple way these clothes are conforming clothes with dynamic features (please: anyone who has more experience with DS dynamics: correct me if I am wrong!). At the moment there is no add-on or application available for developers to create such clothes. If you browse the DAZ catalogue you'll find that all dynamic clothing items made for DS are made by the same developer.

I am not completely sure about 3ds Max, Cinema and so on but for my understanding dynamic items work pretty much the same way as in Poser: You take an object that should be made from one mesh to prevent it from tearing into pieces - otherwise you will have to add parts to groups that make these parts (buttons, bows...) stay in their original form and move with the cloth beneath.
Now you add the desired behaviour to your object in the cloth room to make it move like, for instance, silk or leather and tell your application (here I am talking about Poser) with what else in your scene the freshly created (or loaded) dynamic item should interact/collide.

The you create an animation where the collision objects (the figure that wears a dress...) moves from zero to the desired pose and run a calculation that makes the dynamic item follow the movement of the figure and maybe other elements in your scene (a chair, a wall, the ground...).

I'm not always right, but my mistakes are more interesting!

And I am not strange, I am Limited Edition!

Are you ready for Antonia? Get her textures here:



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