odf opened this issue on Oct 27, 2008 · 13933 posts
SaintFox posted Tue, 02 March 2010 at 3:16 PM
What I did was loading Antonia and the dress and moved the dress a bit to fit her size and proportions. But at this moment I still had pokethroughs. Then I re-parented the dress to the Universe. This is important because of the next step.
I resized Antonia's zscale to 17% and her xscale to 64% so that I had no more pokethroughs on frame one. Here's what the re-parenting is for: If the dress would be parented to Antonia it would change it's size matching to the paper-thin Antonia.
On frame 20 I sat Antonia back to 100% and added the pose.
In the settings for the simulation I unchecked "Start draping from zero pose". That's important if you change anything within the first scene like I did here with the clothes and in the next example with the arm's pose.
As you see it worked like a charm. I tried the same with a strapless dress and unfortunatly this didn't work well, the upper part of the dress fell down to the abdomen.
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
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